Additionally, tagging in will leave your characters vulnerable for a tiny period of time, a mechanic that fast-thinking solo players will be able to take advantage of. Well, Harada-san explained that solo players will be scaled to have their damage output increased and damage input decreased when fighting against a tag team. So how does this affect balance? Considering the fact that tag teams can combine to perform Tag Assaults (two-character combos), we were curious as to how fair 2v1 matches would be. That means you can have four human players in a single match. Additionally, two players can join a tag team and take on a third player or a tag team of two actual players. And even if you decide to play solo, your opponent can still choose a tag team. Yes, before you select your characters, you will choose whether to play as a single character or a two-person tag team. Now, perhaps the most impressive new feature in Tag 2 is the addition of 1v1 matches-and even 1v2 matches-on top of the traditional 2v2 tag matches. After a fairly extensive play session and face time with Harada-san himself, we left with the impression that the Tekken series as a whole was evolving in some very cool ways. While in Las Vegas last week, Tekken series director Katsuhiro Harada was more than happy to show us a few things about the upcoming Tekken Tag Tournament 2, and we were likewise more than happy to get our hands on a very solid early build of the game.
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